diff --git a/lib/www/client/source/src/views/Map.vue b/lib/www/client/source/src/views/Map.vue index ae89e77..9be87a8 100644 --- a/lib/www/client/source/src/views/Map.vue +++ b/lib/www/client/source/src/views/Map.vue @@ -56,7 +56,7 @@
@@ -691,6 +691,71 @@ export default { return { positions, values, udv }; }, + heatmapTitle () { + + let title = this.heatmapValue; + + switch (this.heatmapValue) { + case "total_error": + title = "Total position error (raw data)"; + break; + case "delta_j": + title = "Total crossline position error (raw data)"; + break; + case "delta_i": + title = "Total inline position error (raw data)"; + break; + case "delta_μ": + title = "Guns mean delta error"; + break; + case "delta_σ": + title = "Guns delta standard deviation (1⋅σ)"; + break; + case "delta_R": + title = "Guns delta range"; + break; + case "press_μ": + title = "Fired array guns mean pressure"; + break; + case "press_σ": + title = "Fired array pressure standard deviation (1⋅σ)"; + break; + case "press_R": + title = "Fired array pressure range"; + break; + case "depth_μ": + title = "Guns mean depth"; + break; + case "depth_σ": + title = "Gun depth standard deviation (1⋅σ)"; + break; + case "depth_R": + title = "Gun depth range"; + break; + case "fill_μ": + title = "Guns mean fill time"; + break; + case "fill_σ": + title = "Guns fill time standard deviation (1⋅σ)"; + break; + case "fill_R": + title = "Guns fill time range"; + break; + case "delay_μ": + title = "Guns mean firing delay"; + break; + case "delay_σ": + title = "Guns firing delay standard deviation (1⋅σ)"; + break; + case "delay_R": + title = "Guns firing delay range"; + break; + default: + } + + return title; + }, + ...mapGetters(['user', 'loading', 'serverEvent', 'lineName', 'serverEvent']), ...mapState({projectSchema: state => state.project.projectSchema}) },